Check. Besides the natural scenery, the ancient temple ruins look leagues better with some actual new-gen textures.
Halo PC (2003, Windows & Mac) Halo Custom Edition (2004, Windows & Mac) Halo 2 Vista (2007, Windows Vista) Halo: The Master Chief Collection (2014, Xbox One) Halo 5: Forge (2016, Windows 10) Halo Wars: Definitive Edition (2016, Xbox One & Windows 10) Double check. Exile's a big map that relies on vehicular gameplay in its primary, circular lane, but it still offers plenty in terms of close quarters, boots-on-the-ground action with its many shortcuts and makeshift structures. I was killed a lot the first few times I played this map again.
This is a moderate sized map, with the base vehicle selection consisting primarily of light vehicles and a few flyers. With a thick layer of green fog dominating the map, it was definitely the most moody and atmospheric. Sanctuary is beautiful for many of the same reasons that “Dela Halo” is beautiful – tons of lush greenery, ancient alien temples, and a spattering of water. Follow him on Twitter: @impulserational. The small army of elites following you on ghosts, blasting away at countless adversaries (also on vehicles), look spectacular, with explosions going off left and right. The cover-heavy no man's land between the two bases is subject to vicious and memorable close quarters battles, but ranged support is still perfectly viable with sniper rifles, and the Spartan Laser provides a ready answer to vehicle rushes. The plant life is just as alien, and much more dense. Let us know in the comments below! For more Halo, check out our coverage hub. Beyond the obvious, another thing Boneyard's really got going for it is its incredible design and atmosphere.
A one-stop shop for all things video games. Two defensive bases were separated by an expansive plain with minimal cover, with ridges winding up the sides of the map to provide ample sniping and assault opportunities. Get the best of Den of Geek delivered right to your inbox! Burial Mounds. B. Backwash. While “Delta Halo” takes place on the fringes of Installation 005, “Uprising” brings us deep … The score and sound has been remastered, and even the multiplayer maps have received a bit of a touch up. And the level still looks great with the visual makeover. RELATED: 5 Superpowers Master Chief Keeps Hidden In Halo (& 5 Weaknesses). Easily Halo: CE's most famous multiplayer map even before Red vs. Blue propelled into stardom, Blood Gulch was the place to fight an all out war, and reiterations of it have made it into almost every Halo title to date.
Burial Mounds is also well known for a small selection of glitches and exploits, the most famous of which is utilizing vehicles or the bounce tactic in order to get outside of the map's bounds and onto the high ridge that surrounds the intended play area. Oh, and there’s that whole business of a completely remastered Halo 2 just in time for its 10th anniversary…. In fact, this level seems to be ripped right from a portion of that level. The setup was simple, and thus perfect. In addition to the massive grav lift, there was also the assembly line of plasma containers running though the lower-center portion of the map. They're either going to be fun or they're going to be frustrating, without much middle ground to be had. A moderate sized map with a nice spread of vehicles and plenty of indoor and outdoor arenas, it also featured then-unprecedented amounts of interactivity. Needless to say, this is a map for big team modes like capture the flag. D. Desolation. In Halo 2: Anniversary‘s upgraded engine, it’s absolutely a sight to see. All those watery-eyed memories of your digitized halcyon days, when multiplayer games required all participants to be present, you didn’t pay for extra content, developers laughed while crafting their sadistic masterpieces, and shooters didn’t have ADS, can make you really nostalgic for the old games. Halo 2 received a jaw-dropping graphical makeover that proves the game can still keep up. There have also been a couple of big adjustments to the map in terms of layout that makes this map seem completely new. 343 has added even more life to this level, taking advantage of the extra memory they have at their disposal. Halo 2: Anniversary is a brand new experience. Sandtrap is notable for having some of the most unique dynamics in a Halo 3 map, with the two Elephants serving as mobile assault bases during team modes.
The skybox surrounding this floating rock was one of the most spectacular things my 14-year-old eyes had seen up to that point. Like us on Facebook and follow us on Twitter for all news updates related to the world of geek. Purely an infantry based indoor map, Hang 'Em High features lots of wide open spaces and verticality that is immensely rewarding for teams that can manage to maintain the high ground. It created a unique difficulty when playing match types such as Team SWAT, where sight is pivotal to getting the headshot. The level was also quite dark, despite what seemed like recessed lighting adorning every corridor of the massive Covenant flagship. Thankfully, 343 realized this when crafting The Master Chief Collection – the single greatest piece of fan service ever crafted by a video game developer. Halo Wars 2 (2017, Xbox One & Windows 10), Halo 4: King of the Hill (2012, iOS & Android), Halo: Fireteam Raven (2018, Arcade cabinet), Halo Custom Edition (2004, Windows & Mac), Halo: The Master Chief Collection (2014, Xbox One), Halo Wars: Definitive Edition (2016, Xbox One & Windows 10), Halo 4: The Essential Visual Guide (2013), Halo: The Master Chief Collection Multiplayer Maps, https://halo.fandom.com/wiki/Category:Halo_2_Multiplayer_Maps?oldid=1604698. Though this level had far too many corridors for its own good (something that the front end of Halo 2‘s campaign was guilty of as a whole), the exterior chase scenes were a feast for the eyes even 10 years ago. The outer edges in particular offer a lot of tunnels and shooting positions to take out vehicular players attempting to dominate the main path.
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But beyond that, its mysteries captured the imagination of the community for several years. Halo 4 did a lot of things in terms of gameplay that rubbed the majority of the community the wrong way. Almost too much, but that's to be expected. It had a multitude of secrets and easter eggs built into it, some of which were particularly mysterious. Included in the box are all four games, EVERY multiplayer map ever, and a couple new little pieces of narrative that connect past games to the upcoming Halo 5. Colossus had a lot of moving parts.
Not once did we ever wonder why we were there, we just knew that it was the place where legends were born. With all the new tech 343 has to play with, though, those grey clouds and sparse rocky outcroppings that make up the outside of this map have become something more. At this point, the Halo franchise boasts hundreds of multiplayer maps that have cycled in and out of its flagship games, as well as several that were just so good they keep reappearing as various remasters and remakes. Finally, Blood Gulch. The vehicular mayhem that takes place is also a bit refined. Hang 'Em High can be singularly responsible for a player's best and worst experiences with Halo: CE's multiplayer, depending on map knowledge and how savvy you are with the sniper rifle, rocket launcher, and of course, the legendary pistol.